The mind uses different representations to store different types of information and these representations are poor substitutes for one another. That indicates that instructors should indeed think about the modality in which they present material, but their goal should be to find the content's best modality. For example, at a Primary school, if students are to appreciate the appearance of a Mayan pyramid, it would be much more effective to view a picture than to hear a verbal description. Many topics may call for information in more than one modality.


As for the trainees instruction is concerned, the objective of training is to become familiar with the cockpit instrument panels and to learn the multiple flight procedures that pilots need to command when at the controls of an aircraft. There is only one secret to achieving this: practice, practice, and more practice.


On the other hand, the same cockpit device can be involved in different procedures on different flights, which means that memorizing the devices to activate at each moment is unviable since this could lead to information conflicts that are impossible to manage without resorting to mnemonics. The solution pilots should resort to is a visual and kinesthetic (movements) learning, through the sequences that their sight and arm follow for each procedure, i.e., the imaginary routes of their eyes and hands on the cockpit devices.


The three-dimensional arrangement of the Cockpit Panels in the Starq Pro, different from the usual two-dimensional cockpit posters,  makes possible to shape the training delivery method during the pre-simulator phase to better fit the content -cockpit familiarization and flight procedures training- to its most appropriate learning modality –visual and kinesthetic-, thus allowing the pilot to practice his/her thought processes, mentally go through different manoeuvres, learn the aforementioned sequences corresponding to each flight procedure through 3D realistic cockpit scan-flows and, more important, to apply them directly both in the simulator –using these sessions to focus on advanced training- and in the real aircraft.


Although the daily routine of flying is driven by automation, the laws of physics haven’t changed. Basic flying skills need to be trained to build a strong fundament that every pilot can fall back to when necessary. Because when all else fails, the pilot is the one that will fly the airplane manually. Once on the line, the amount of hand flying is very low. This makes it even more important to develop strong basic flying and coordination skills early on in the training. Operating in a 3D environment relies on basic core flying skills and highly developed hand-eye coordination, qualities that Starq Pro strengthen early in the training program.


The outcome of such an exhaustive basic training of the flight procedures’ scan-flows and hand-eye coordination skills will result in pilots being more confident in their ability to hand-fly the airplane and to escape from upset situations. Therefore, Starq Pro will suppose a first step to make the pilots fluent in basic hand flying at the end of their instruction. That has always been and still is today the basis of the pilot profession.


In summary, after training sessions with Starq Pro the pilots take in information from their kinesthetic and visual memory. The brain processes this information in context with their knowledge to make performance decisions. Pilots will be able to get familiar with the movements inside the cockpit and be prepared by the time they reach the Full Flight Simulator sessions, when they will focus on advanced operational training aspects and will have a better understanding of their working environment.